Kind of addicting. I still never found out how can you summon something in battle.
Anyways... I'm thinking of making a RPG game based off Azumagna also... only problem is... it take 3 years to finish because I have 2 other games I want to make.
Other than that... this game was fun and had a plot twist at the end.
Creating a RPG doesnt necessarily require that much time, you just need to clearly specify your goals and stick to them. That, plus people specializing in design, animation and programming, and single game could take less than 6 months.
I made a mistake of not taking Kamineko too seriously at first and working almost completely alone on it.
By the way, summons do not work - the code is there, but I did not make any animations for them.
it's so fun and frustrating at the same time
I got 50
This game is awesome and one of the most advanced games I've seen on Newgrounds.
I couldnt stop laughing when the blue stick man shot the door then a red stick man would come out to shoot him and kill him.
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